feat: Refactor BedHardware to use a singleton instance and remove serial implementation
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4 changed files with 25 additions and 54 deletions
149
services/BedHardwareSerial.ts.disabled
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149
services/BedHardwareSerial.ts.disabled
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import { SerialPort } from 'serialport';
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import { ReadlineParser } from '@serialport/parser-readline';
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import { EventEmitter } from 'events';
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import { IBedHardware, PinState, PinChange } from '../types/bedhardware';
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export class BedHardwareSerial extends EventEmitter implements IBedHardware {
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private serialPort: SerialPort | null = null;
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private parser: ReadlineParser | null = null;
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private pinStates: Map<number, PinState> = new Map();
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private connectionState: boolean = false;
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constructor(private portPath: string, private baudRate: number = 9600) {
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super();
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}
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async connect(): Promise<void> {
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try {
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this.serialPort = new SerialPort({
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path: this.portPath,
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baudRate: this.baudRate,
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autoOpen: false
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});
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this.parser = new ReadlineParser({ delimiter: '\n' });
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this.serialPort.pipe(this.parser);
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// Setup event handlers
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this.serialPort.on('open', () => {
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this.connectionState = true;
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this.emit('connected');
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console.log('Serial port opened');
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});
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this.serialPort.on('error', (error) => {
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this.emit('error', error);
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console.error('Serial port error:', error);
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});
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this.serialPort.on('close', () => {
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this.connectionState = false;
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this.emit('disconnected');
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console.log('Serial port closed');
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});
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this.parser.on('data', (data: string) => {
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this.handleSerialData(data.trim());
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});
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// Open the port
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await new Promise<void>((resolve, reject) => {
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this.serialPort!.open((error) => {
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if (error) {
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reject(error);
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} else {
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resolve();
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}
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});
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});
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} catch (error) {
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throw new Error(`Failed to connect to ${this.portPath}: ${error}`);
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}
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}
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async disconnect(): Promise<void> {
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if (this.serialPort && this.serialPort.isOpen) {
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await new Promise<void>((resolve) => {
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this.serialPort!.close(() => {
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resolve();
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});
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});
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}
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this.serialPort = null;
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this.parser = null;
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this.connectionState = false;
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}
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private handleSerialData(data: string): void {
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const parts = data.split(':');
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if (parts[0] === 'INIT') {
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if (parts[1] === 'START') {
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this.emit('initialized');
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console.log('Arduino initialization started');
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} else if (parts.length >= 3) {
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// INIT:PIN:STATE format
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const pin = parseInt(parts[1]);
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const state = parseInt(parts[2]);
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if (!isNaN(pin) && !isNaN(state)) {
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const pinState: PinState = {
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pin,
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state,
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name: `PIN${pin}`,
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timestamp: new Date()
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};
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this.pinStates.set(pin, pinState);
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this.emit('pinInitialized', pinState);
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}
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}
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} else if (parts[0] === 'CHANGE' && parts.length >= 4) {
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// CHANGE:PIN:PREVIOUS_STATE:CURRENT_STATE format
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const pin = parseInt(parts[1]);
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const previousState = parseInt(parts[2]);
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const currentState = parseInt(parts[3]);
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if (!isNaN(pin) && !isNaN(previousState) && !isNaN(currentState)) {
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const pinChange: PinChange = {
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pin,
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previousState,
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currentState,
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timestamp: new Date()
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};
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// Update stored pin state
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const pinState: PinState = {
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pin,
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state: currentState,
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name: `PIN${pin}`,
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timestamp: new Date()
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};
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this.pinStates.set(pin, pinState);
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this.emit('pinChanged', pinChange);
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this.emit(`pin${pin}Changed`, pinChange);
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}
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}
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}
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getPinState(pin: number): PinState | undefined {
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return this.pinStates.get(pin);
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}
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getAllPinStates(): PinState[] {
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return Array.from(this.pinStates.values());
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}
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isConnected(): boolean {
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return this.connectionState && this.serialPort?.isOpen === true;
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}
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// Static method to list available serial ports
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static async listPorts(): Promise<string[]> {
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const ports = await SerialPort.list();
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return ports.map(port => port.path);
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}
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}
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