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libraries/bitluni_ESP32Lib/examples/VGAFonts/VGAFonts.ino
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71
libraries/bitluni_ESP32Lib/examples/VGAFonts/VGAFonts.ino
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//This example shows how to use different fonts on a VGA screen.
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//You need to connect a VGA screen cable to the pins specified below.
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//cc by-sa 4.0 license
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//bitluni
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#include <ESP32Lib.h>
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#include <Ressources/CodePage437_8x8.h>
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#include <Ressources/CodePage437_8x14.h>
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#include <Ressources/CodePage437_8x16.h>
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#include <Ressources/CodePage437_8x19.h>
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#include <Ressources/CodePage437_9x16.h>
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#include <Ressources/Font6x8.h>
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//pin configuration
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const int redPin = 14;
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const int greenPin = 19;
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const int bluePin = 27;
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const int hsyncPin = 32;
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const int vsyncPin = 33;
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//VGA Device
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VGA3Bit vga;
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void setup()
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{
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//initializing vga at the specified pins
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vga.init(vga.MODE640x400, redPin, greenPin, bluePin, hsyncPin, vsyncPin);
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//selecting the font
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vga.setFont(Font6x8);
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//set color
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vga.setTextColor(vga.RGB(255, 0, 0), vga.RGB(0, 0, 255));
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//displaying the character set
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vga.println("Font6x8");
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for (int i = 0; i < 256; i++)
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vga.print((char)i);
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vga.println();
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vga.setFont(CodePage437_8x8);
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vga.setTextColor(vga.RGB(0, 255, 0), vga.RGB(255, 0, 0));
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vga.println("CodePage437_8x8");
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for (int i = 0; i < 256; i++)
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vga.print((char)i);
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vga.println();
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vga.setFont(CodePage437_8x14);
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vga.setTextColor(vga.RGB(0, 0, 255), vga.RGB(0, 255, 0));
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vga.println("CodePage437_8x14");
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for (int i = 0; i < 256; i++)
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vga.print((char)i);
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vga.println();
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vga.setFont(CodePage437_8x16);
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vga.setTextColor(vga.RGB(255, 255, 0), vga.RGB(0, 255, 255));
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vga.println("CodePage437_8x16");
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for (int i = 0; i < 256; i++)
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vga.print((char)i);
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vga.println();
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vga.setFont(CodePage437_8x19);
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vga.setTextColor(vga.RGB(255, 0, 255), vga.RGB(255, 255, 0));
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vga.println("CodePage437_8x19");
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for (int i = 0; i < 256; i++)
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vga.print((char)i);
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vga.println();
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vga.setFont(CodePage437_9x16);
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vga.setTextColor(vga.RGB(0, 255, 255), vga.RGB(255, 0, 255));
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vga.println("CodePage437_9x16");
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for (int i = 0; i < 256; i++)
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vga.print((char)i);
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vga.println();
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}
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void loop()
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{
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}
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