satitchula-prusa/Firmware/sound.cpp

195 lines
4.6 KiB
C++

#include "sound.h"
#include "Marlin.h"
//#include <inttypes.h>
//#include <avr/eeprom.h>
//#include "eeprom.h"
//eSOUND_MODE eSoundMode=e_SOUND_MODE_LOUD;
// nema vyznam, pokud se bude volat Sound_Init (tzn. poc. hodnota je v EEPROM)
// !?! eSOUND_MODE eSoundMode; v ultraldc.cpp :: cd_settings_menu() se takto jevi jako lokalni promenna
eSOUND_MODE eSoundMode; //=e_SOUND_MODE_DEFAULT;
static void Sound_SaveMode(void);
static void Sound_DoSound_Echo(void);
static void Sound_DoSound_Prompt(void);
static void Sound_DoSound_Alert(bool bOnce);
static void Sound_DoSound_Encoder_Move(void);
static void Sound_DoSound_Blind_Alert(void);
void Sound_Init(void)
{
SET_OUTPUT(BEEPER);
eSoundMode=(eSOUND_MODE)eeprom_read_byte((uint8_t*)EEPROM_SOUND_MODE);
if(eSoundMode==e_SOUND_MODE_NULL)
Sound_Default(); // je potreba provest i ulozeni do EEPROM
}
void Sound_Default(void)
{
eSoundMode=e_SOUND_MODE_DEFAULT;
Sound_SaveMode();
}
void Sound_SaveMode(void)
{
eeprom_update_byte((uint8_t*)EEPROM_SOUND_MODE,(uint8_t)eSoundMode);
}
void Sound_CycleState(void)
{
switch(eSoundMode)
{
case e_SOUND_MODE_LOUD:
eSoundMode=e_SOUND_MODE_ONCE;
break;
case e_SOUND_MODE_ONCE:
eSoundMode=e_SOUND_MODE_SILENT;
break;
case e_SOUND_MODE_SILENT:
eSoundMode=e_SOUND_MODE_BLIND;
break;
case e_SOUND_MODE_BLIND:
eSoundMode=e_SOUND_MODE_LOUD;
break;
default:
eSoundMode=e_SOUND_MODE_LOUD;
}
Sound_SaveMode();
}
//if critical is true then silend and once mode is ignored
void Sound_MakeCustom(uint16_t ms,uint16_t tone_,bool critical){
if (!critical){
if (eSoundMode != e_SOUND_MODE_SILENT){
if(!tone_){
WRITE(BEEPER, HIGH);
_delay(ms);
WRITE(BEEPER, LOW);
}
else{
_tone(BEEPER, tone_);
_delay(ms);
_noTone(BEEPER);
}
}
}
else{
if(!tone_){
WRITE(BEEPER, HIGH);
_delay(ms);
WRITE(BEEPER, LOW);
_delay(ms);
}
else{
_tone(BEEPER, tone_);
_delay(ms);
_noTone(BEEPER);
}
}
}
void Sound_MakeSound(eSOUND_TYPE eSoundType)
{
switch(eSoundMode)
{
case e_SOUND_MODE_LOUD:
if(eSoundType==e_SOUND_TYPE_ButtonEcho)
Sound_DoSound_Echo();
if(eSoundType==e_SOUND_TYPE_StandardPrompt)
Sound_DoSound_Prompt();
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(false);
break;
case e_SOUND_MODE_ONCE:
if(eSoundType==e_SOUND_TYPE_ButtonEcho)
Sound_DoSound_Echo();
if(eSoundType==e_SOUND_TYPE_StandardPrompt)
Sound_DoSound_Prompt();
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(true);
break;
case e_SOUND_MODE_SILENT:
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(true);
break;
case e_SOUND_MODE_BLIND:
if(eSoundType==e_SOUND_TYPE_ButtonEcho)
Sound_DoSound_Echo();
if(eSoundType==e_SOUND_TYPE_StandardPrompt)
Sound_DoSound_Prompt();
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(false);
if(eSoundType==e_SOUND_TYPE_EncoderMove)
Sound_DoSound_Encoder_Move();
if(eSoundType==e_SOUND_TYPE_BlindAlert)
Sound_DoSound_Blind_Alert();
break;
default:
break;
}
}
static void Sound_DoSound_Blind_Alert(void)
{
uint8_t nI;
for(nI=0; nI<20; nI++)
{
WRITE(BEEPER,HIGH);
delayMicroseconds(94);
WRITE(BEEPER,LOW);
delayMicroseconds(94);
}
}
static void Sound_DoSound_Encoder_Move(void)
{
uint8_t nI;
for(nI=0;nI<5;nI++)
{
WRITE(BEEPER,HIGH);
delayMicroseconds(75);
WRITE(BEEPER,LOW);
delayMicroseconds(75);
}
}
static void Sound_DoSound_Echo(void)
{
uint8_t nI;
for(nI=0;nI<10;nI++)
{
WRITE(BEEPER,HIGH);
delayMicroseconds(100);
WRITE(BEEPER,LOW);
delayMicroseconds(100);
}
}
static void Sound_DoSound_Prompt(void)
{
WRITE(BEEPER,HIGH);
_delay_ms(500);
WRITE(BEEPER,LOW);
}
static void Sound_DoSound_Alert(bool bOnce)
{
uint8_t nI,nMax;
nMax=bOnce?1:3;
for(nI=0;nI<nMax;nI++)
{
WRITE(BEEPER,HIGH);
delayMicroseconds(200);
WRITE(BEEPER,LOW);
delayMicroseconds(500);
}
}