201 lines
5.9 KiB
C++
201 lines
5.9 KiB
C++
#include <DigitalInputCard.hpp>
|
|
|
|
// Instantiate the card with the specified address
|
|
DigitalInputCard::DigitalInputCard(uint8_t address_a, uint8_t address_b) : callbacks()
|
|
{
|
|
this->address_a = address_a;
|
|
this->address_b = address_b;
|
|
this->callbacks_handler_index = 0;
|
|
}
|
|
// Instantiate the card with the specified position on the dip switch
|
|
// Bit 0,1,2 are for bank A
|
|
// Bit 3,4,5 are for bank B
|
|
DigitalInputCard::DigitalInputCard(bool bit0, bool bit1, bool bit2, bool bit3, bool bit4, bool bit5)
|
|
{
|
|
this->address_a = 0x20;
|
|
this->address_b = 0x20;
|
|
this->inputBufferA = 0;
|
|
this->inputBufferB = 0;
|
|
if (bit0)
|
|
this->address_a += 1;
|
|
if (bit1)
|
|
this->address_a += 2;
|
|
if (bit2)
|
|
this->address_a += 4;
|
|
if (bit3)
|
|
this->address_b += 1;
|
|
if (bit4)
|
|
this->address_b += 2;
|
|
if (bit5)
|
|
this->address_b += 4;
|
|
}
|
|
// Initialize the card
|
|
bool DigitalInputCard::begin()
|
|
{
|
|
this->inputBankA = PCF8574(this->address_a);
|
|
this->inputBankB = PCF8574(this->address_b);
|
|
if (!this->inputBankA.begin()) {
|
|
ESP_LOGE("DigitalInputCard", "Input Card ERROR: Failed to install input bank A");
|
|
return false;
|
|
}
|
|
if (!this->inputBankB.begin()) {
|
|
ESP_LOGE("DigitalInputCard", "Input Card ERROR: Failed to install input bank B");
|
|
return false;
|
|
}
|
|
// Set the debounce time for all pins to 50ms
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
this->debounceTime[i] = 50;
|
|
this->lastDebounceTime[i] = 0;
|
|
}
|
|
// Initialize the pin map to the default values
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
this->pinMap[i] = i;
|
|
this->virtualPinMap[i] = i;
|
|
}
|
|
return true;
|
|
}
|
|
// Refresh and Read the input from the specified pin, always refresh the input buffers
|
|
bool DigitalInputCard::digitalRead(uint8_t pin)
|
|
{
|
|
return this->digitalRead(pin, true);
|
|
}
|
|
// Read the input from the specified pin, also refresh the input buffers if refresh is true
|
|
bool DigitalInputCard::digitalRead(uint8_t pin, bool refresh)
|
|
{
|
|
pin = pinMap[pin];
|
|
// First check if the pin is in bank A or B
|
|
if (pin >= 0 && pin <= 7)
|
|
{
|
|
// Refresh the input buffers if refresh is true
|
|
if (refresh)
|
|
refreshInputBankA();
|
|
// Extract the bit from the buffer
|
|
return ((inputBufferA >> (7 - pin)) & 1);
|
|
}
|
|
else if (pin >= 8 && pin <= 15)
|
|
{
|
|
// Refresh the input buffers if refresh is true
|
|
if (refresh)
|
|
refreshInputBankB();
|
|
// Extract the bit from the buffer
|
|
return ((inputBufferB >> (15 - pin)) & 1);
|
|
}
|
|
return 255;
|
|
}
|
|
|
|
void DigitalInputCard::handlePinChange(int pin, uint8_t ¤tBuffer, uint8_t &previousBuffer)
|
|
{
|
|
// Get the index of the pin in the pin map
|
|
uint8_t virtualPin = virtualPinMap[pin];
|
|
// Handle Bank A
|
|
if (((previousBuffer >> (7 - pin)) & 1) != ((currentBuffer >> (7 - pin)) & 1))
|
|
{
|
|
if (millis() - lastDebounceTime[pin] > debounceTime[pin])
|
|
{
|
|
lastDebounceTime[pin] = millis();
|
|
previousBuffer ^= (-((currentBuffer >> (7 - pin)) & 1) ^ previousBuffer) & (1UL << (7 - pin));
|
|
for(const auto& callback : callbacks)
|
|
callback.second(virtualPin, ((currentBuffer >> (7 - pin)) & 1));
|
|
}
|
|
}
|
|
// Handle Bank B
|
|
if (((previousBuffer >> (15 - pin)) & 1) != ((currentBuffer >> (15 - pin)) & 1))
|
|
{
|
|
if (millis() - lastDebounceTime[pin] > debounceTime[pin])
|
|
{
|
|
lastDebounceTime[pin] = millis();
|
|
previousBuffer ^= (-((currentBuffer >> (15 - pin)) & 1) ^ previousBuffer) & (1UL << (15 - pin));
|
|
for (const auto& callback : callbacks)
|
|
callback.second(virtualPin, ((currentBuffer >> (15 - pin)) & 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Preform a loop to refresh the input buffers
|
|
void DigitalInputCard::loop()
|
|
{
|
|
// Refresh the input buffers
|
|
refreshInputBankA();
|
|
refreshInputBankB();
|
|
// Iterate over all pins and check if they changed
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
// Check which bank the pin is in
|
|
if (i < 8)
|
|
{
|
|
handlePinChange(i, inputBufferA, previousInputBufferA);
|
|
}
|
|
else if (i >= 8 && i <= 15)
|
|
{
|
|
handlePinChange(i, inputBufferB, previousInputBufferB);
|
|
}
|
|
}
|
|
}
|
|
// Get the input buffer for bank A
|
|
uint8_t DigitalInputCard::getInputBufferA()
|
|
{
|
|
// Rearrange the bits to match the pin map
|
|
uint8_t inputBufferA_rearranged = 0;
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
inputBufferA_rearranged |= ((inputBufferA >> i) & 1) << (7 - i);
|
|
}
|
|
return inputBufferA_rearranged;
|
|
}
|
|
// Get the input buffer for bank B
|
|
uint8_t DigitalInputCard::getInputBufferB()
|
|
{
|
|
// Rearrange the bits to match the pin map
|
|
uint8_t inputBufferB_rearranged = 0;
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
inputBufferB_rearranged |= ((inputBufferB >> i) & 1) << (7 - i);
|
|
}
|
|
return inputBufferB_rearranged;
|
|
}
|
|
// Register a callback function to be called when a pin changes
|
|
void DigitalInputCard::registerCallback(std::function<void(uint8_t, bool)> callback)
|
|
{
|
|
callbacks[this->callbacks_handler_index++] = callback;
|
|
}
|
|
|
|
// Refresh the input buffer for bank A
|
|
void DigitalInputCard::refreshInputBankA()
|
|
{
|
|
inputBufferA = inputBankA.read8();
|
|
}
|
|
// Refresh the input buffer for bank B
|
|
void DigitalInputCard::refreshInputBankB()
|
|
{
|
|
inputBufferB = inputBankB.read8();
|
|
}
|
|
|
|
void DigitalInputCard::setDebounceTime(uint8_t pin, uint32_t debounceTime)
|
|
{
|
|
pin = pinMap[pin];
|
|
this->debounceTime[pin] = debounceTime;
|
|
}
|
|
|
|
void DigitalInputCard::unregisterCallback(uint8_t handler)
|
|
{
|
|
callbacks.erase(handler);
|
|
}
|
|
|
|
void DigitalInputCard::loadPinMap(uint8_t pinMap[16])
|
|
{
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
// Load the pin map (physical pin to virtual pin)
|
|
this->pinMap[i] = pinMap[i];
|
|
// Load the virtual pin map (virtual pin to physical pin)
|
|
this->virtualPinMap[pinMap[i]] = i;
|
|
}
|
|
}
|
|
|
|
uint8_t DigitalInputCard::getType()
|
|
{
|
|
return CARD_TYPE_DIGITAL_INPUT;
|
|
} |