fix nullptr for inputs
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@ -64,7 +64,7 @@ void InternalDisplay::handleInputStateChange(uint8_t pin, bool state)
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{
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// If the input card is binded to the display and the current page is the input page
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// then update the respective input component
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if (this->inputCard != nullptr || this->currentPage != INTERNAL_DISPLAY_INPUT_PAGE)
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if (this->inputCard == nullptr || this->currentPage != INTERNAL_DISPLAY_INPUT_PAGE)
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return;
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// Update the input state
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this->setInputMarker(pin, state);
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