2023-12-27 16:15:11 +00:00
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#pragma once
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#include <DigitalInputCard.hpp>
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// Instantiate the card with the specified address
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2023-12-27 18:25:35 +00:00
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DigitalInputCard::DigitalInputCard(uint8_t address_a, uint8_t address_b)
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{
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2023-12-27 16:15:11 +00:00
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this->address_a = address_a;
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this->address_b = address_b;
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}
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// Instantiate the card with the specified position on the dip switch
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// Bit 0,1,2 are for bank A
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// Bit 3,4,5 are for bank B
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2023-12-27 18:25:35 +00:00
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DigitalInputCard::DigitalInputCard(bool bit0, bool bit1, bool bit2, bool bit3, bool bit4, bool bit5)
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{
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this->address_a = 0x20;
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this->address_b = 0x20;
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this->inputBufferA = 0;
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this->inputBufferB = 0;
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if (bit0)
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this->address_a += 1;
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if (bit1)
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this->address_a += 2;
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if (bit2)
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this->address_a += 4;
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if (bit3)
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this->address_b += 1;
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if (bit4)
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this->address_b += 2;
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if (bit5)
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this->address_b += 4;
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}
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// Initialize the card
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bool DigitalInputCard::begin()
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{
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this->inputBankA = PCF8574(this->address_a);
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this->inputBankB = PCF8574(this->address_b);
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if (!this->inputBankA.begin()) {
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Serial.println("Input Card ERROR: Failed to install input bank A");
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return false;
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}
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if (!this->inputBankB.begin()) {
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Serial.println("Input Card ERROR: Failed to install input bank B");
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return false;
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}
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// Set the debounce time for all pins to 50ms
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for (int i = 0; i < 16; i++)
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{
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this->debounceTime[i] = 50;
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this->lastDebounceTime[i] = 0;
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}
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// Initialize the pin map to the default values
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for (int i = 0; i < 16; i++)
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{
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this->pinMap[i] = i;
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this->virtualPinMap[i] = i;
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}
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return true;
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}
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// Refresh and Read the input from the specified pin, always refresh the input buffers
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bool DigitalInputCard::digitalRead(uint8_t pin)
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{
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return this->digitalRead(pin, true);
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}
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// Read the input from the specified pin, also refresh the input buffers if refresh is true
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bool DigitalInputCard::digitalRead(uint8_t pin, bool refresh)
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{
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pin = pinMap[pin];
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// First check if the pin is in bank A or B
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if (pin >= 0 && pin <= 7)
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{
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// Refresh the input buffers if refresh is true
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if (refresh)
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refreshInputBankA();
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// Extract the bit from the buffer
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return ((inputBufferA >> (7 - pin)) & 1);
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}
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else if (pin >= 8 && pin <= 15)
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{
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// Refresh the input buffers if refresh is true
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if (refresh)
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refreshInputBankB();
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// Extract the bit from the buffer
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return ((inputBufferB >> (15 - pin)) & 1);
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}
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return 255;
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}
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void DigitalInputCard::handlePinChange(int pin, uint8_t ¤tBuffer, uint8_t &previousBuffer)
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{
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// Get the index of the pin in the pin map
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uint8_t virtualPin = virtualPinMap[pin];
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// Handle Bank A
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if (((previousBuffer >> (7 - pin)) & 1) != ((currentBuffer >> (7 - pin)) & 1))
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{
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if (millis() - lastDebounceTime[pin] > debounceTime[pin])
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{
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lastDebounceTime[pin] = millis();
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previousBuffer ^= (-((currentBuffer >> (7 - pin)) & 1) ^ previousBuffer) & (1UL << (7 - pin));
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if (callback != NULL)
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callback(virtualPin, ((currentBuffer >> (7 - pin)) & 1));
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}
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}
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// Handle Bank B
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if (((previousBuffer >> (15 - pin)) & 1) != ((currentBuffer >> (15 - pin)) & 1))
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{
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if (millis() - lastDebounceTime[pin] > debounceTime[pin])
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{
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lastDebounceTime[pin] = millis();
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previousBuffer ^= (-((currentBuffer >> (15 - pin)) & 1) ^ previousBuffer) & (1UL << (15 - pin));
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if (callback != NULL)
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callback(virtualPin, ((currentBuffer >> (15 - pin)) & 1));
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}
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}
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}
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// Preform a loop to refresh the input buffers
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void DigitalInputCard::loop()
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{
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// Refresh the input buffers
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refreshInputBankA();
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refreshInputBankB();
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// Iterate over all pins and check if they changed
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for (int i = 0; i < 16; i++)
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{
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// Check which bank the pin is in
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if (i < 8)
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{
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handlePinChange(i, inputBufferA, previousInputBufferA);
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}
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else if (i >= 8 && i <= 15)
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{
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handlePinChange(i, inputBufferB, previousInputBufferB);
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}
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}
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}
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// Get the input buffer for bank A
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uint8_t DigitalInputCard::getInputBufferA()
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{
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// Rearrange the bits to match the pin map
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uint8_t inputBufferA_rearranged = 0;
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for (int i = 0; i < 8; i++)
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{
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inputBufferA_rearranged |= ((inputBufferA >> i) & 1) << (7 - i);
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}
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return inputBufferA_rearranged;
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}
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// Get the input buffer for bank B
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uint8_t DigitalInputCard::getInputBufferB()
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{
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// Rearrange the bits to match the pin map
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uint8_t inputBufferB_rearranged = 0;
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for (int i = 0; i < 8; i++)
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{
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inputBufferB_rearranged |= ((inputBufferB >> i) & 1) << (7 - i);
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}
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return inputBufferB_rearranged;
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}
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// Register a callback function to be called when a pin changes
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void DigitalInputCard::registerCallback(void (*callback)(uint8_t, bool))
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{
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this->callback = callback;
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}
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// Refresh the input buffer for bank A
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void DigitalInputCard::refreshInputBankA()
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{
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inputBufferA = inputBankA.read8();
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}
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// Refresh the input buffer for bank B
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void DigitalInputCard::refreshInputBankB()
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{
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inputBufferB = inputBankB.read8();
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}
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void DigitalInputCard::setDebounceTime(uint8_t pin, uint32_t debounceTime)
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{
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pin = pinMap[pin];
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this->debounceTime[pin] = debounceTime;
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}
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void DigitalInputCard::unregisterCallback()
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{
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this->callback = NULL;
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}
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void DigitalInputCard::loadPinMap(uint8_t pinMap[16])
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{
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for (int i = 0; i < 16; i++)
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{
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// Load the pin map (physical pin to virtual pin)
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this->pinMap[i] = pinMap[i];
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// Load the virtual pin map (virtual pin to physical pin)
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this->virtualPinMap[pinMap[i]] = i;
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}
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}
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uint8_t DigitalInputCard::getType()
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{
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return CARD_TYPE_DIGITAL_INPUT;
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}
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