add light control
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@ -2,23 +2,123 @@
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// Display Componets
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// Link with Dual state button object with id 2 on page 1 named bt0
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NexButton light_toggle = NexButton(1,2,"light_toggle");
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NexButton row1_master = NexButton(1,11,"row1_master");
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NexButton row2_master = NexButton(1,12,"row2_master");
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NexButton row3_master = NexButton(1,14,"row3_master");
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NexButton row4_master = NexButton(1,13,"row4_master");
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NexButton row1_lv1 = NexButton(1,3,"row1_lv1");
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NexButton row1_lv2 = NexButton(1,4,"row1_lv2");
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NexButton row2_lv1 = NexButton(1,5,"row2_lv1");
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NexButton row2_lv2 = NexButton(1,6,"row2_lv2");
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NexButton row3_lv1 = NexButton(1,10,"row3_lv1");
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NexButton row3_lv2 = NexButton(1,7,"row3_lv2");
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NexButton row4_lv1 = NexButton(1,9,"row4_lv1");
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NexButton row4_lv2 = NexButton(1,8,"row4_lv2");
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// List of Component ID Message to listen to
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NexTouch *nex_listen_list[] =
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{
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&light_toggle,
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&row1_master,
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&row2_master,
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&row3_master,
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&row4_master,
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&row1_lv1,
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&row1_lv2,
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&row2_lv1,
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&row2_lv2,
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&row3_lv1,
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&row3_lv2,
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&row4_lv1,
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&row4_lv2,
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NULL};
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bool row1_is_on() {
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return pwm_get_state(LIGHT_THAW_NAH_THANG_KWAR) && pwm_get_state(LIGHT_THAW_NAH_THANG_SAI);
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bool row_is_on(int light1_pin, int light2_pin) {
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return pwm_get_state(light1_pin) && pwm_get_state(light2_pin);
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}
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void light_toggle_pop_callback(void *ptr)
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{
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bool new_state = !row_is_on(ROW1_LIGHT1,ROW1_LIGHT2) && !row_is_on(ROW2_LIGHT1,ROW2_LIGHT2) && !row_is_on(ROW3_LIGHT1,ROW3_LIGHT2) && !row_is_on(ROW4_LIGHT1,ROW4_LIGHT2);
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pwm_set_state(ROW1_LIGHT1, new_state);
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pwm_set_state(ROW1_LIGHT2, new_state);
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pwm_set_state(ROW2_LIGHT1, new_state);
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pwm_set_state(ROW2_LIGHT2, new_state);
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pwm_set_state(ROW3_LIGHT1, new_state);
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pwm_set_state(ROW3_LIGHT2, new_state);
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pwm_set_state(ROW4_LIGHT1, new_state);
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pwm_set_state(ROW4_LIGHT2, new_state);
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}
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void row1_lv1_pop_callback(void *ptr)
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{
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pwm_toggle(ROW1_LIGHT1);
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}
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void row1_lv2_pop_callback(void *ptr)
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{
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pwm_toggle(ROW1_LIGHT2);
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}
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void row2_lv1_pop_callback(void *ptr)
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{
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pwm_toggle(ROW2_LIGHT1);
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}
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void row2_lv2_pop_callback(void *ptr)
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{
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pwm_toggle(ROW2_LIGHT2);
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}
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void row3_lv1_pop_callback(void *ptr)
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{
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pwm_toggle(ROW3_LIGHT1);
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}
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void row3_lv2_pop_callback(void *ptr)
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{
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pwm_toggle(ROW3_LIGHT2);
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}
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void row4_lv1_pop_callback(void *ptr)
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{
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pwm_toggle(ROW4_LIGHT1);
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}
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void row4_lv2_pop_callback(void *ptr)
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{
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pwm_toggle(ROW4_LIGHT2);
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}
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void row1_master_pop_callback(void *ptr)
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{
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bool new_state = !row1_is_on();
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pwm_set_state(LIGHT_THAW_NAH_THANG_KWAR, new_state);
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pwm_set_state(LIGHT_THAW_NAH_THANG_SAI, new_state);
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bool new_state = !row_is_on(ROW1_LIGHT1,ROW1_LIGHT2);
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pwm_set_state(ROW1_LIGHT1, new_state);
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pwm_set_state(ROW1_LIGHT2, new_state);
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}
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void row2_master_pop_callback(void *ptr)
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{
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bool new_state = !row_is_on(ROW2_LIGHT1,ROW2_LIGHT2);
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pwm_set_state(ROW2_LIGHT1, new_state);
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pwm_set_state(ROW2_LIGHT2, new_state);
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}
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void row3_master_pop_callback(void *ptr)
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{
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bool new_state = !row_is_on(ROW3_LIGHT1,ROW3_LIGHT2);
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pwm_set_state(ROW3_LIGHT1, new_state);
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pwm_set_state(ROW3_LIGHT2, new_state);
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}
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void row4_master_pop_callback(void *ptr)
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{
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bool new_state = !row_is_on(ROW4_LIGHT1,ROW4_LIGHT2);
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pwm_set_state(ROW4_LIGHT1, new_state);
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pwm_set_state(ROW4_LIGHT2, new_state);
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}
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/*
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@ -37,7 +137,19 @@ void user_init()
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{
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elcd.print("page main");
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elcd_send_stop_bit();
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light_toggle.attachPop(light_toggle_pop_callback, &light_toggle);
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row1_lv1.attachPop(row1_lv1_pop_callback, &row1_lv1);
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row1_lv2.attachPop(row1_lv2_pop_callback, &row1_lv2);
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row2_lv1.attachPop(row2_lv1_pop_callback, &row2_lv1);
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row2_lv2.attachPop(row2_lv2_pop_callback, &row2_lv2);
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row3_lv1.attachPop(row3_lv1_pop_callback, &row3_lv1);
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row3_lv2.attachPop(row3_lv2_pop_callback, &row3_lv2);
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row4_lv1.attachPop(row4_lv1_pop_callback, &row4_lv1);
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row4_lv2.attachPop(row4_lv2_pop_callback, &row4_lv2);
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row1_master.attachPop(row1_master_pop_callback, &row1_master);
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row2_master.attachPop(row2_master_pop_callback, &row2_master);
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row3_master.attachPop(row3_master_pop_callback, &row3_master);
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row4_master.attachPop(row4_master_pop_callback, &row4_master);
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}
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/*
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@ -56,26 +168,84 @@ void virtual_interrupt_user_callback(int pin, int state)
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}
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void update_lcd_row1() {
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bool master_state = row1_is_on();
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//Assume 20 off, 21 on
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row1_master.Set_background_image_pic(master_state?21:20);
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bool lt1_state = pwm_get_state(LIGHT_THAW_NAH_THANG_KWAR);
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bool lt2_state = pwm_get_state(LIGHT_THAW_NAH_THANG_SAI);
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bool master_state = row_is_on(ROW1_LIGHT1,ROW1_LIGHT2);
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row1_master.Set_background_image_pic(master_state?9:10);
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bool lt1_state = pwm_get_state(ROW1_LIGHT1);
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bool lt2_state = pwm_get_state(ROW1_LIGHT2);
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//also update the light1 and light2 buttons background to reflect the current state
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row1_lv1.Set_background_image_pic(lt1_state?5:6);
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row1_lv2.Set_background_image_pic(lt2_state?7:8);
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}
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void update_lcd_row2() {
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bool master_state = row_is_on(ROW2_LIGHT1,ROW2_LIGHT2);
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row2_master.Set_background_image_pic(master_state?11:12);
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bool lt1_state = pwm_get_state(ROW2_LIGHT1);
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bool lt2_state = pwm_get_state(ROW2_LIGHT2);
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//also update the light1 and light2 buttons background to reflect the current state
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row2_lv1.Set_background_image_pic(lt1_state?5:6);
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row2_lv2.Set_background_image_pic(lt2_state?7:8);
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}
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void update_lcd_row3() {
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bool master_state = row_is_on(ROW3_LIGHT1,ROW3_LIGHT2);
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row3_master.Set_background_image_pic(master_state?13:14);
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bool lt1_state = pwm_get_state(ROW3_LIGHT1);
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bool lt2_state = pwm_get_state(ROW3_LIGHT2);
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//also update the light1 and light2 buttons background to reflect the current state
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row3_lv1.Set_background_image_pic(lt1_state?5:6);
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row3_lv2.Set_background_image_pic(lt2_state?7:8);
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}
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void update_lcd_row4() {
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bool master_state = row_is_on(ROW4_LIGHT1,ROW4_LIGHT2);
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row4_master.Set_background_image_pic(master_state?15:16);
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bool lt1_state = pwm_get_state(ROW4_LIGHT1);
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bool lt2_state = pwm_get_state(ROW4_LIGHT2);
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//also update the light1 and light2 buttons background to reflect the current state
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row4_lv1.Set_background_image_pic(lt1_state?5:6);
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row4_lv2.Set_background_image_pic(lt2_state?7:8);
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}
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void update_toggle_button() {
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//calcuate the current state of the toggle button
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bool current_state = row_is_on(ROW1_LIGHT1,ROW1_LIGHT2) || row_is_on(ROW2_LIGHT1,ROW2_LIGHT2) || row_is_on(ROW3_LIGHT1,ROW3_LIGHT2) || row_is_on(ROW4_LIGHT1,ROW4_LIGHT2);
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light_toggle.Set_background_image_pic(current_state?3:4);
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}
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void pwm_changed_user_callback(int pin)
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{
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// switch (pin)
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// {
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// case LIGHT_THAW_NAH_THANG_KWAR:
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// case LIGHT_THAW_NAH_THANG_SAI:
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// update_lcd_row1();
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// break;
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// default:
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// break;
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// }
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switch (pin)
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{
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case ROW1_LIGHT1:
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case ROW1_LIGHT2:
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update_lcd_row1();
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update_toggle_button();
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break;
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case ROW2_LIGHT1:
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case ROW2_LIGHT2:
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update_lcd_row2();
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update_toggle_button();
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break;
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case ROW3_LIGHT1:
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case ROW3_LIGHT2:
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update_lcd_row3();
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update_toggle_button();
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break;
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case ROW4_LIGHT1:
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case ROW4_LIGHT2:
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update_lcd_row4();
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update_toggle_button();
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break;
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default:
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break;
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}
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}
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/*
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@ -7,10 +7,20 @@
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#include "espmega_iot_external_lcd.hpp"
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// I/O Assignment
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#define LIGHT_THAW_NAH_THANG_KWAR 0
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#define LIGHT_THAW_NAH_THANG_SAI 1
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// Available Inputs 0-15
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// Available Outputs 0-3, 7-11
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// There are 4 rows of lights
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// Each row has 2 lights
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// Each light has 2 states
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#define ROW1_LIGHT1 0
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#define ROW1_LIGHT2 1
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#define ROW2_LIGHT1 2
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#define ROW2_LIGHT2 3
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#define ROW3_LIGHT1 7
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#define ROW3_LIGHT2 8
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#define ROW4_LIGHT1 9
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#define ROW4_LIGHT2 10
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#define COMPUTER_DESK_CONTACTOR 12
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// Bus Overclocking Configuration
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// Do not enable if you are using external I/O cards as it will cause signal integrity issues.
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@ -55,7 +65,23 @@
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void elcd_send_stop_bit();
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bool row1_is_on();
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void update_lcd_row1();
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void update_lcd_row2();
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void update_lcd_row3();
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void update_lcd_row4();
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void update_toggle_button();
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void light_toggle_pop_callback(void *ptr);
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void row1_lv1_pop_callback(void *ptr);
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void row1_lv2_pop_callback(void *ptr);
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void row2_lv1_pop_callback(void *ptr);
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void row2_lv2_pop_callback(void *ptr);
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void row3_lv1_pop_callback(void *ptr);
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void row3_lv2_pop_callback(void *ptr);
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void row4_lv1_pop_callback(void *ptr);
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void row4_lv2_pop_callback(void *ptr);
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void row1_master_pop_callback(void *ptr);
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void row2_master_pop_callback(void *ptr);
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void row3_master_pop_callback(void *ptr);
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void row4_master_pop_callback(void *ptr);
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// User Defined IoT Core Callback Functions (Required)
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void user_mqtt_callback(char* topic, uint8_t topic_length, char* payload, unsigned int payload_length);
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