nextion
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/**
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* @example CompText.ino
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*
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* @par How to Use
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* This example shows that ,when the "+" component on the Nextion screen is released,
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* the value of text component will plus 1,when the "-" component released ,the value of
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* text component will minus 1 every time.
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*
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* @author Wu Pengfei (email:<pengfei.wu@itead.cc>)
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* @date 2015/7/10
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* @updated 2016/12/25 bring HMI up to v0.32 to avoid too old issues
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* @convert by Patrick Martin, no other changes made
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* @copyright
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* Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*/
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#include "Nextion.h"
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void t0PopCallback(void *ptr);
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void b0PopCallback(void *ptr);
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void b1PopCallback(void *ptr);
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/*
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* Declare a text object [page id:0,component id:1, component name: "t0"].
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*/
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NexText t0 = NexText(0, 1, "t0");
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/*
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* Declare a button object [page id:0,component id:2, component name: "b0"].
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*/
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NexButton b0 = NexButton(0, 2, "b0");
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/*
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* Declare a button object [page id:0,component id:3, component name: "b1"].
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*/
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NexButton b1 = NexButton(0, 3, "b1");
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char buffer[100] = {0};
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/*
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* Register object t0, b0, b1, to the touch event list.
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*/
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NexTouch *nex_listen_list[] =
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{
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&t0,
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&b0,
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&b1,
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NULL
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};
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/*
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* Text component pop callback function.
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*/
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void t0PopCallback(void *ptr)
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{
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dbSerialPrintln("t0PopCallback");
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t0.setText("50");
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}
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/*
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* Button0 component pop callback function.
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* In this example,the value of the text component will plus one every time when button0 is released.
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*/
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void b0PopCallback(void *ptr)
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{
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uint16_t len;
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uint16_t number;
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dbSerialPrintln("b0PopCallback");
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memset(buffer, 0, sizeof(buffer));
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t0.getText(buffer, sizeof(buffer));
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number = atoi(buffer);
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number += 1;
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memset(buffer, 0, sizeof(buffer));
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itoa(number, buffer, 10);
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t0.setText(buffer);
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}
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/*
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* Button1 component pop callback function.
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* In this example,the value of the text component will minus one every time when button1 is released.
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*/
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void b1PopCallback(void *ptr)
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{
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uint16_t len;
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uint16_t number;
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dbSerialPrintln("b1PopCallback");
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memset(buffer, 0, sizeof(buffer));
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t0.getText(buffer, sizeof(buffer));
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number = atoi(buffer);
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number -= 1;
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memset(buffer, 0, sizeof(buffer));
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itoa(number, buffer, 10);
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t0.setText(buffer);
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}
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void setup(void)
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{
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/* Set the baudrate which is for debug and communicate with Nextion screen. */
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nexInit();
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/* Register the pop event callback function of the current text component. */
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t0.attachPop(t0PopCallback);
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/* Register the pop event callback function of the current button0 component. */
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b0.attachPop(b0PopCallback);
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/* Register the pop event callback function of the current button1 component. */
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b1.attachPop(b1PopCallback);
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dbSerialPrintln("setup done");
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}
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void loop(void)
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{
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/*
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* When a pop or push event occured every time,
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* the corresponding component[right page id and component id] in touch event list will be asked.
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*/
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nexLoop(nex_listen_list);
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}
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